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Post by ninjabunny on Dec 4, 2013 21:07:16 GMT
Ok I will be editing this as time goes so please check this post often. 1.) humans get four d6 no extra dice just 4d6, but you may place the rolls where you want. 2.) D-Bees/ non-human races, roll each attribute three times take the highest number. 3.) power strikes & aimed/called shots occur when a player declares not the next action, the player deducts two actions from their totally number of attacks. 4.) called shots; require a straight roll of 12 or higher on d20 if the roll is under 12 but higher then 3 you strike main body. 5.)aimed shots require a 12 or better with bonuses under a 12 miss completely. These area general all settings rules I will be posting setting based rules in a while.
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Post by ninjabunny on Dec 12, 2013 7:00:50 GMT
How A.R works.
I don't like the current A.R system so I have it work much different. The A.R is the number with bonuses in order to damage the armor. This how ever does not apply to cyber armor, when it comes to sdc weapons. Cyber armor is MdC and will take no damage even if the player rolls higher then the A.R, instead it works as written.
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