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Post by damianmagecraft on Jan 4, 2014 22:14:46 GMT
Whenever I write up a conversion for this site I will endeavor to adhere as closely to RAW as humanly possible (Number of Skills/Powers will however be malleable.) I try to avoid multi-classing as much as possible. (but it will not always be possible) It is my Opinion that most characters can be achieved through a single class and judicial choice of skills and powers.
Because none of us can (or do) run the Palladium System exactly the same... It is assumed the Reader will have access to the HU2 core book (or another PB core book). All combat bonuses are kept separate and skill percentages are left off for ease of use by all play styles and rules interpretations.
Here is one version of one of the most Iconic Superheroes of the genre. This version does not stray out of the HU books (I wrote this version assuming not everyone has access to Non-HU PB books). I had to "bend" the rules on number of skills but tried hard to cleave as close to book legal as possible (still deviates though).
Batman Name: Bruce Wayne; Class: Natural Genius/Master Mind; Level: 15 As a young child, Bruce Wayne watched his parents murdered before his eyes. Thomas and Martha Wayne were walking home from the Monarch Theater one night with their son, when they were held up at gunpoint by a mugger who demanded the pearl necklace that Martha was wearing. When Dr. Wayne refused to surrender it, both he and Martha were shot dead in the streets. Bruce swore an oath to rid the city of the evil that had taken his parents' lives. He spent his youth traveling the world, training himself to intellectual and physical perfection and learning a variety of crime-fighting skills, including chemistry, criminology, forensics, martial arts, gymnastics, disguise, and escape artistry. At age 14, He began his global sojourn, attending courses at Cambridge, the Sorbonne, and other European universities. However, he never stayed long and would often drop out after one semester. Beyond academia, Wayne successfully acquired various "practical" skills. He returned to Gotham City after many years of study and training with his body and mind developed to perfection. Despite having all of the skills and methods to fight crime, he still felt that there was something missing in the completion of his physical and mental arsenal. Wayne discovered the answer late one night while sitting in his manor. He recalled his fear of bats as a child after a large one crashed through one of the windows; he ultimately decided to make his appearance resemble a bat's. Wayne designed himself a costume equipped with experimental technology and set out against the crime and corruption that thrived in Gotham City. His tactics to oppose crime as a vigilante at night proved successful leading him to become an urban legend in Gotham City.
IQ: 30, ME: 25, MA 22, PS: 25, PP: 20, PE: 24, PB: 18, SPD: 25 HP: 80, SDC: 75
Attribute Bonuses: +16% to skills; +5 vs Psionics, +8 vs Insanity, 70% Trust/Intimidate, +10 Damage, +3 Strike, +3 parry, +3 Dodge, +5 vs Magic, +5 Vs poison, +18% vs Coma/Death, 40% Charm/Impress
Mental Disciplines: Analytical Mind, Clinical Outlook, Enhanced Memory, Iron Willpower, Mental Toughness, MoM: Body Control, Unnatural Perception, MoM: Pain Tolerance Bonuses from Disciplines: +3 Initiative, +2 Dodge, +12 vs HF, +5 vs insanity, +1 vs psionics, +3 vs Illusions, +15% vs Coma/Death, +5 vs Mind Control, +5 vs Possession, +6 vs Hypnotic Suggestion, Mind Bond, Mind Wipe, Empathic Transfer, and Bio-Manipulation, +4 vs Anesthetics/Knockout drugs and poisons; can go 20 days without food & water; 18 days without sleep; survive 1d4+4 minutes in a low/limited air environment; -40% Skill Penalty to Interrogators and Torturers Combat Bonuses: APM:8 +3 initiative, +3 pull punch, +7 parry, +7 Dodge, +2 strike, +4 disarm, +4 damage, +8 roll with punch/fall/impact critical strike 18+, KO/stun: natural 18+, Death Blow: natural 20 Find Weakness: After 15 seconds of observation of a single opponent: +2 initiative, +2 strike, +3 Parry, +3 Dodge Combat Trance: Duration: 30 melees (7.5 minutes); Number of trances per 24 hours: 18 Bonuses During Trance: +2 APM, +1 Initiative, +6 Strike, +6 Parry, +3 Dodge, +3 Disarm, +3 Entangle, +3 Pull Punch
Education Bonus: +30% Primary Skills: Speaks/Literate: English; Pilot: Auto; Mathematics: Basic; Computer Operation; Computer Programing; Computer Repair, Speaks: French, German, Japanese, Russian, Latin; Mechanical Engineer; Locksmith, Advanced Math; Chemistry; Biology; Botany; Chemistry:Analytical; Business & Finance; Law; Research; Acrobatics; Gymnastics; Boxing; HTH MA, Criminal Science/Forensics; Pathology; Basic Electronics; Basic Mechanics; Demolitions; Demolition Disposal; Underwater Demolitions; Prowl; Climbing; Surveillance Systems; pick locks, Radio: Basic; Streetwise, Navigation, Read Sensory Equipment, Radio: Scrambler; Pilot Jet; Pilot Copter
Secondary Skills Speaks: Cantonese, Mandarin, Greek, Portuguese, Arabic, Sanskrit, Hindi, Thai, Spanish; WP: Targeting (throwing/missile weapons); WP: Throwing Weapons; Body Building/Weight Lifting; Running; TV/Video; First aid; Swimming; Scuba; Pilot: Airplane, Motorcycle, truck, boats (sail, motor, ships); Horsemanship, Literate: Latin, German, French, Japanese; WP: Sword, WP: Staff, WP: Blunt, WP: Pole Arm, WP: Chain, WP: Rope
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Post by ninjabunny on Jan 4, 2014 23:01:55 GMT
Gives a very classic batman feel.
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Post by Jaymz on Jan 5, 2014 3:29:11 GMT
Nicely done Damian. I still don't completely agree with the direction but I get what you were trying to get at
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Post by damianmagecraft on Jan 5, 2014 5:13:22 GMT
One Thing I should note. Because none of us can run the Palladium System exactly the same... All bonuses are kept separate. I probably should write out his WP Bonuses as well; and may eventually update the write up to reflect such. But given the level of debate in the bat-family thread I thought I should get this one up (especially seeing as I had "promised" it up a week or two ago).
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Post by Jaymz on Jan 5, 2014 5:20:09 GMT
eh, mine is still awaiting me being motivated enough to add up al the skill percentages etc
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Post by damianmagecraft on Jan 5, 2014 5:42:10 GMT
eh, mine is still awaiting me being motivated enough to add up al the skill percentages etc I see no need to type up the percentages just the bonuses and character level. We all have access to the skills section of the HU book (or other PB core book). We are all grown ups who can do simple math. The Base percentage is the same regardless of character. The Level Ups are listed right there next to the skill write up. How hard is it to multiply said Level up by 14 or 15 (depending on house rules) and adding that to the base? We should not be expected to do all the work. Plus if you are really lazy Rifter Zero has a "comprehensive" skill list with the base percentages and level up progressions starting on page 49 or 50.
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Post by Jaymz on Jan 5, 2014 5:44:02 GMT
LOL yeah yeah well I still need to be motivated to type it up otherwise its done
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Janus
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Post by Janus on Jan 7, 2014 20:49:44 GMT
Seems to be missing pilot motorcycle, wp gun any type, IQ seems to be much higher than I think he has in the books, does a PS 25 equate to lifting a half ton? Not sure about computer programming. He can hack systems, but you could conceivably so that with Comp Op. He is not the hacker that drake or babs is. Body building sure just because he does, but originally his focus was on acrobatics which could by a small degree cover the body building. You chose latin, french, german, and japanese twice... once each in primary and once again in secondary. Does he need locksmith and picklocks? I would think a man who can stare down supes would have a greater MA. PP seems just a tad low, but he is not a natural acrobat like Grayson so that may be the correct translation. Whoops saw that was literate L,F,G, and J not speaks in secondary. Not sure I would give him business law etc just because he has Lucius Fox to do that for him. Sigh just now saw motorcycle. Do they have star ship or transatmospheric jet? I would give him that instead of truck.
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Post by damianmagecraft on Jan 7, 2014 21:03:12 GMT
Seems to be missing pilot motorcycle, wp gun any type, ok i seem to have missed those IQ seems to be much higher than I think he has in the books, does a PS 25 equate to lifting a half ton? yes Not sure about computer programming. He can hack systems, but you could conceivably so that with Comp Op. He is not the hacker that drake or babs is. point taken under advisment Body building sure just because he does, but originally his focus was on acrobatics which could by a small degree cover the body building. You chose latin, french, german, and japanese twice... once each in primary and once again in secondary. Does he need locksmith and picklocks? I would think a man who can stare down supes would have a greater MA. PP seems just a tad low, but he is not a natural acrobat like Grayson so that may be the correct translation. Whoops saw that was literate L,F,G, and J not speaks in secondary. Not sure I would give him business law etc just because he has Lucius Fox to do that for him. Sigh just now saw motorcycle. Do they have star ship or transatmospheric jet? I would give him that instead of truck. Good suggestions on skills. will have look them over some more.
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Janus
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Post by Janus on Jan 8, 2014 21:21:04 GMT
When you say yes to 25 being able to lift a half ton (or roughly 1000 pounds per DC literature) what is the multiplier? I looked under your house rules and saw that normal strength, no matter the value was x10/x20. That is not equal to 1000. Help a brother out.
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Post by damianmagecraft on Jan 8, 2014 21:55:24 GMT
When you say yes to 25 being able to lift a half ton (or roughly 1000 pounds per DC literature) what is the multiplier? I looked under your house rules and saw that normal strength, no matter the value was x10/x20. That is not equal to 1000. Help a brother out. Character was built using Official rules. (well as close as possible). PS over 16 can carry/lift 20/40 iirc. its either that or 25/50 in which case its ps 20
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Janus
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Post by Janus on Jan 9, 2014 2:03:44 GMT
When you say yes to 25 being able to lift a half ton (or roughly 1000 pounds per DC literature) what is the multiplier? I looked under your house rules and saw that normal strength, no matter the value was x10/x20. That is not equal to 1000. Help a brother out. Character was built using Official rules. (well as close as possible). PS over 16 can carry/lift 20/40 iirc. its either that or 25/50 in which case its ps 20 Ah ok, I did not have my books nearby. I was going by the entry in your house rules section for HU. Thanks for the clarification.
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Post by damianmagecraft on Jan 9, 2014 2:48:22 GMT
Character was built using Official rules. (well as close as possible). PS over 16 can carry/lift 20/40 iirc. its either that or 25/50 in which case its ps 20 Ah ok, I did not have my books nearby. I was going by the entry in your house rules section for HU. Thanks for the clarification. After looking the numbers up the ps 25 is correct. RAW states characters with a 17+ can carry/lift 20/40. For future reference when ever I write up a conversion for this site I will endeavor to adhere as closely to RAW as humanly possible (Number of Skills/Powers will however be malleable.)
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Post by damianmagecraft on Jan 9, 2014 3:39:28 GMT
OH! Another quick note: I am going to leave Gear for those more knowledgeable in both what he has and that portion of the system (I tend to either low ball them or over estimate them to the point of munchie).
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Post by Jaymz on Jan 9, 2014 4:46:06 GMT
SOunds good. I can use the comparison . I am starting over on mine, Going Natural Genius and Ancient master this time.
I'll post it tomorrow night sometime.
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Post by Jaymz on Jan 10, 2014 16:58:20 GMT
Ok here is my write up for Bats. Background (as per dc wiki) Batman is the superhero protector of Gotham City, a man dressed like a bat who fights against evil and strikes terror into the hearts of criminals everywhere. In his secret identity he is Bruce Wayne, billionaire industrialist and notorious playboy. Although he has no superhuman powers, he is one of the world's smartest men and greatest fighters. His physical prowess and technical ingenuity make him an incredibly dangerous opponent. He is also a founding member of the Justice League and the Outsiders. Attributes IQ - 30 ME - 25 MA - 30 PS - 25 PP - 21 PE - 27 PB - 18 SPD - 34 Combat Bonuses Attacks - 13, Initiative +13, Strike +11, Parry +13, Dodge +15, Autododge +10m Autoflip +7, Disarm +8, Pull Punch +11, Roll with Punch/Impact +12, Damage +20, Deathblow on natural 17+, K/O or Stun on natural 18+, Entangle, All Holds, All Kicks, Karate Punch, Karate Kick, Leap 12ft up or 20 ft across (+30% with a running start, -20% from a dead stand still) Other Bonuses +16% to all skills, 97% chance to Trust/Intimidate, 40% chance Charm/Impress, Run 640 yards per minute (160 yards per melee), +79% sv vs Coma/Death, +20 sv vs HF, +12 sv vs Insanity, +5 sv vs Psionics, +6 sv vs Magic, +10 sv vs Non-Lethal Poison, +6 sv vs Lethal Poison, +13 sv vs Possession, +6 sv vs Mind Control, +3 sv vs Illusions Abilities Martial Arts Powers - Art of Vanishing 101%, Art of Evasion 91%, Art of Hiding 103%, Stone Ox Mental Disciplines - Analytical Mind, Clinical Outlook, Enhanced Memory, Find Weakness, Healing Trance, Iron Willpower, Mind over Matter- Body Control, Mind over Matter - Combat Trance, Mond over Matter - Mind and Body, Mind over Matter - Pain Tolerance, Odds Assessment, Unnatural Perception Primary Skills (all 15th level. 2nd group all receive +30%) Basic Math, Speak English, Literacy English, Art - Fine Art, Art - Music, First Aid, Boxing, Wrestling, Climb, Acrobatics, Gymnastics, Dance, Sewing, WP blunt, WP Chain, WP Sword, WP Staff, WP Revolver, WP Thrown Weapons, General Athletics, Prowl, Running, Swimming, Helicopter, Jet, Automobile, Motorcycle, Navigation, Read Sensory Equipment, Weapon Systems Automotive Mechanics, Aircraft Mechanics, WP Shield, WP Knife, WP Targeting, WP Polearm, Detect Ambush, Intelligence, Wilderness Survival, Detect Concealment, Disguise, Impersonation, Escape Artist, Interrogation, Tracking, Forgery, Pick Pockets, Sniper, Basica Electronics, Surveillance Systems, Radio Scramblers, Satellite Communications, Cryptography, Mechanical Engineer, Basic Mechanics, Locksmith, Computer Operation, Computer Programming, Computer Repair, Computer Hacking, Laser Communications, Electrical Engineer, Robot Mechanics, Robot Electronics, General Repair and Maintenance, Criminal Science Investigation and Forensics, ID Plants and Fruits, Chemistry - Analytical, Pathology, Anthropology, Botany, Advanced Math, Astrophysics, Astronomy, Palming, Pick Locks, Concealment, Find Contraband and Illegal Weapons, Safe Cracking, Research, Photography, Writing, Speak French/Spanish/Mandarin/Japanese/Latin, Literacy French/Spanish/Mandarin/Japanese Secondary Skills 15th Level Airplane, Motor Boat, Race car, Jet packs, Radio basic, TV/Video, Business and Finance, Law (General), Speak Portugese/Arabic, WP Auto Pistol, WP Rifle, WP Bolt Action Rifle, WP Semi Auto/Auto Rifle, WP SMG, WP Shotgun, WP Spear, WP Whip 13th Level Speak Cantonese, Literacy Cantonese 10th Level Speak German/Russian 7th Level Speak Greek/Thai 4th Level Speak Sanskrit/Hindi 2nd Level Scuba, Truck 1st Level Sail Boat, Ships Notes: This character was built as follows and very much bends andbreaks the rules as the are in the book for Heroes Unlimited....not that I myself care about that All Attributes were set to 18 before adding any and all skill and ability bonuses. PhD level Education. Ancient Master Class - However traded the special abilities for 2 skill programs and 4 Martial Arts Powers from Ninjas and Super Spies. Natural Genius class from Powers Unlimited 2.
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Post by damianmagecraft on Jan 11, 2014 19:22:06 GMT
Edited the pre-amble on my write up.
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Post by damianmagecraft on Jan 11, 2014 19:28:26 GMT
Good write up Jaymz... Wish the bonuses were broken up a bit more so I could follow the math more easily; but still not far off from what I had. (I still think the special N&S are not needed but that is just me).
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Post by Jaymz on Jan 11, 2014 20:29:36 GMT
Yeah that is something you won't change my mind on. I just cannot agree the prowl skill can emulate those things. The bulk of the bonuses actually came from Ancient Master all on it's own then added from there.
I may try another where I just say fuck it and and go hog wild with it
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Post by writersblock on Jan 14, 2014 13:11:02 GMT
One of the things I think a lot of people converting Batman to Pally miss is the manner of his education. He spent decades learning from the very best. His educational bonuses are massive (only the best), as are his raw amounts of skills.
Look at the skills for PhD, let alone the scholastic bonus, and see that he essentially double majored PhD (or more) WHILE acquiring MULTIPLE OCCs. He is a multi class character not a dual class. And he certainly cannot be made with one book...HU, N&S, BtS are the MINIMUM.
If you read stuff like Batman Year One it talks about some of his teachers being amazed with how fast he picked up their skills, and sometimes exceeded them. His skill set, and levels, when he was essentially Level One, would have been immense. This is the sort of thing where multiple skill slots get put into making Professional Level.
We have to remember he studied with guys like Zatana's dad too (how he met her in fact) so he has occult skills and stage magics like the BtS Parapsychologist.
On top of that, he pretty much pulled a Bruce Lee/Jeet Kun Do move and took all this MA training to make "Batman Fu" or whatever you want to call it that is the heart of the Bat Family fighting style. On top of that, he has like 27 martial arts (my Batman sourcebook is not handy) and by N&S rules accordingly all the bonuses and skills that go with them.
This is a guy who, for decades, lived/breathed/slept studying pretty much everything. Heck, I think all his conditioning is the only thing that let him survive while getting so little sleep.
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Post by damianmagecraft on Jan 14, 2014 17:56:27 GMT
One of the things I think a lot of people converting Batman to Pally miss is the manner of his education. He spent decades learning from the very best. His educational bonuses are massive (only the best), as are his raw amounts of skills. Look at the skills for PhD, let alone the scholastic bonus, and see that he essentially double majored PhD (or more) WHILE acquiring MULTIPLE OCCs. He is a multi class character not a dual class. And he certainly cannot be made with one book...HU, N&S, BtS are the MINIMUM. If you read stuff like Batman Year One it talks about some of his teachers being amazed with how fast he picked up their skills, and sometimes exceeded them. His skill set, and levels, when he was essentially Level One, would have been immense. This is the sort of thing where multiple skill slots get put into making Professional Level. We have to remember he studied with guys like Zatana's dad too (how he met her in fact) so he has occult skills and stage magics like the BtS Parapsychologist. On top of that, he pretty much pulled a Bruce Lee/Jeet Kun Do move and took all this MA training to make "Batman Fu" or whatever you want to call it that is the heart of the Bat Family fighting style. On top of that, he has like 27 martial arts (my Batman sourcebook is not handy) and by N&S rules accordingly all the bonuses and skills that go with them. This is a guy who, for decades, lived/breathed/slept studying pretty much everything. Heck, I think all his conditioning is the only thing that let him survive while getting so little sleep. All good points... One of the Reasons why I chose the Genius Class is the automatic PHD level education bonuses. The way the system is designed Multi/dual classing should always be a last resort not the first. The level of powers and skills available to Bruce is slightly more than is "permitted" (but if you use the continuing education rules it can explain the extras). The second reason I chose the NG class is the Mental Disciplines which help explain/emulate many of his combat skills. And Thirdly when I convert characters to the system I do not seek to make "perfect" copies (its impossible even DCs own RPG could not do the characters perfectly) but rather make the character that both fit the system and are recognizable as the character. Its important to remember that comic characters suffer from "power of plot" they have the abilities/training the writers require them to have. A mary sue every non-powered class version of Bruce would be completely boring for use in a HU game.
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Janus
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Post by Janus on Jan 14, 2014 21:07:10 GMT
I have a Batman book that says there are 127 major martial arts and that Batman has mastered them all. He uses a mixture of Tae Kwon Do, Judo, Muay Thai, Dragon Style Kung Fu, Jujjitsu, Ninjistsu, and Capoeria. His stealth come from his ninjitsu training. Here are his skills: Polymath: He has studied Biology, Technology, Mathematics, Physics, Mythology, Geography, & History. Gained degrees in Criminal Science, Forensic sciences, Computer Sciences, Chemistry and Engineering by the time he was 21. He has mastered Diverse Environmental Training, Security Systems, and illusion/sleight of hand by the time he was 23. He gained even more degrees in Biology, Physics, Advanced Chemistry, and Technology by the time he was 25. He had learned Forensic Sciences, Medical Sciences, Expanded Computer and Engineering Sciences,[original research?] and Expanded Device Pool use of personal powered armor and system, database creation on underworld crime bosses, rogue's gallery foes and other supervillains; improved material sciences for body armor and micro-machinery by the time he was 26. Has also learned Advanced New Development in Forensic and Medical Sciences. Investigation: He is widely considered as the World's Greatest Detective, capable of observation, forensic investigation, and inductive and deductive reasoning of the highest caliber. Human intuition is an unlearnable trait and one of Batman's most effective tools. Given any mystery, he can arrive at the correct conclusions with a fraction of the data. Multilingualism: He is able to speak Spanish, French, Latin, German, Japanese, English, Russian, Cantonese, Mandarin, Greek, Portuguese, Arabic, Sanskrit, Hindi, Thai and possibly more. Tactical Analysis: He commonly utilizes cunning tactics to outwit his foes. He is an excellent leader and at times commands the Justice League and the Outsiders, Batman is known as one of the greatest strategists and tacticians in the dc universe, and once even Aquaman stated the same. Escapology: He has been described as second only to Mister Miracle as an escape artist. He has been seen escaping from a Posey straitjacket in less than 52 seconds, and remarked afterwards that the time was way too slow for him. Driving: Bruce is proficient at driving many vehicles like cars, motor bikes, trucks and he is also skillful at driving jets, helicopters and auto boats and small ships. Tracking: Trained in hunting techniques by African Bushmen (the Ghost Tribes of the Ten-eyed Brotherhood, among others). Disguise: Has mastered the art of disguise by the time he was 23. Has further learned expanded disguise techniques by the time he was 26. Batman has many aliases he uses to infiltrate the underworld or just to go undercover in public situations. His current aliases are: Matches Malone, Thomas Quigley, Ragman, Detective Hawke, Sir Hemingford Grey, Frank Dixon, Gordon Selkirk, and Mr. Fledermaus. Mechanical Aptitude: Proficient at combat driving. Has learned improved vehicle designs. Was trained and proficient in basic vehicles operations. Business Management: Bruce Wayne has extensive skills and experience in business management, has thorough understanding of financial marketing and management and is often known as a example of successful industrialist and businessman on par to Lex Luthor.
Fun Facts about Batsy: Peak Human Strength: Batman regularly bench-presses at least 1000 lbs. during his exercise routine. Peak Human Reflexes: Bruce's reflexes were honed to such a degree that he has caught one of Green Arrow's arrows in mid flight when he tried to shoot him. He has also been able to dodge point blank gunfire. Peak Human Speed: He could run at speeds comparable to the finest competing athletes. Peak Human Endurance: His endurance was comparable to that of the finest Olympic Decathlon participant. His lung capacity was so great that he could hold his breath underwater for 3 minutes and 15 seconds. He can survive in the airless vacuum of space for exactly 27 seconds. Peak Human Agility: His agility was greater than that of a Chinese acrobat and an Olympic gold medalist gymnast. His main phase of movement was Parkour which he learned in France and used that to scale the cities rooftops in an acrobatic manner. He has said however that Dick Grayson is more of an acrobat than he is a natural talent that he(Batman) can never hope to attain.
I had read a report of his IQ, but cannot find it now for the life of me, but while it was genius level I do not think it was 300 (I say 300 because all the batmen above list his IQ at 30 and Damian said to me once that IQ stat x10 is the real life value).
Just some goodness about our fan favorite Batman. I think what mostly stands him out in my mind as a hero is that he is 10 steps ahead of everyone else (think chess, this was Hush, who by his own estimation was 12 steps ahead so he would always be better than Batman).
I decided (because hopefully Santa Kev comes through) to try my hand at Batman so went back through my collection starting with Detective 27 and reading to the present, ignoring the crossovers to marvel, image, etc as well as ignoring the elseworlds and see what I could come up with. Plus I have my handy dandy Batman Encyclopedia to help move along. I may need a new game system.
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Post by damianmagecraft on Jan 14, 2014 22:11:32 GMT
127 forms... See now that's just impossible. It takes better than a decade of dedicated (eat, breathe, sleep the form) to master one even assuming he learns the others at a faster rate after the first would still put his age at far beyond what officiallially we are told he started his hero career.
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Janus
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Post by Janus on Jan 15, 2014 4:45:31 GMT
127 forms... See now that's just impossible. It takes better than a decade of dedicated (eat, breathe, sleep the form) to master one even assuming he learns the others at a faster rate after the first would still put his age at far beyond what officiallially we are told he started his hero career. I cannot help you with that. That is how many they say he knows and has mastered. It is possible that his money has enabled him to circumvent some things in the process of learning those martial arts. It is the same with his skills he has. He never got a degree (at least not in any comic I have read), what he did was take classes at several schools to get the skills he needed. At age 14, Bruce Wayne began his global sojourn, attending courses at Cambridge, the Sorbonne, and other European universities. However, he never stayed long and would often drop out after one semester. Beyond academia, Wayne successfully acquired various "practical" skills. While abroad, he studied and received training in multiple martial arts under various instructors and in different countries, man-hunting under Frenchman Henri Ducard, stealth and reconnaissance under the Japanese ninja Kirigi and other certified shinobi, hunting under the African Bushman (the Ghost Tribes of the Ten-Eyed Brotherhood, among others), traditional healing disciplines under Nepalese monks and even ventriloquism under skilled practitioners. His knowledge of so many varied disciplines has made Wayne an unconventional and unpredictable individual. At age 20, he attempted to join the FBI, but after learning about its regulations and conduct, Wayne deducted that he would never be able to completely oppose crime while working within the legal system. He came back to Gotham at age 28. He was also not, I would think, level 1. Maybe level 1 Batman, but not as a manhunter/vigilante as he had obviously on the job training with different groups. Not saying he was high level, but around 3rd would be my guess. Prior to that he was a martial artist and obviously reached a high level if he was a master, maybe 5th or 6th level. Again, he was a high level person before he became 1st level Batman. That is 14 years of adventuring before coming home to be a hero, although technically Bruce Wayne died when he was 8 and Batman was born (Batman only considers Bruce Wayne persona as a disguise). That is 20 years of being Batman.
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Post by Jaymz on Jan 15, 2014 5:06:13 GMT
That was why I decided to go Ancient master in regards to HTH ability......that pretty well covers "batman-fu" as writersblock called it Combine that with Natural genius plus PhD education on top of that and I think that's probably as close as one might get and that breaks the rules since NG is a Mega and thus isn't supposed to get another class and isn't supposed to get an education either.... I still might do version two as: ancient master, ancient weapons master, analytical genius, weapons expert, hunter/vigilante, super sleuth and special agent....just to see what i end up with.
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Post by damianmagecraft on Jan 15, 2014 5:20:10 GMT
127 forms... See now that's just impossible. It takes better than a decade of dedicated (eat, breathe, sleep the form) to master one even assuming he learns the others at a faster rate after the first would still put his age at far beyond what officiallially we are told he started his hero career. I cannot help you with that. That is how many they say he knows and has mastered. It is possible that his money has enabled him to circumvent some things in the process of learning those martial arts. It is the same with his skills he has. He never got a degree (at least not in any comic I have read), what he did was take classes at several schools to get the skills he needed. At age 14, Bruce Wayne began his global sojourn, attending courses at Cambridge, the Sorbonne, and other European universities. However, he never stayed long and would often drop out after one semester. Beyond academia, Wayne successfully acquired various "practical" skills. While abroad, he studied and received training in multiple martial arts under various instructors and in different countries, man-hunting under Frenchman Henri Ducard, stealth and reconnaissance under the Japanese ninja Kirigi and other certified shinobi, hunting under the African Bushman (the Ghost Tribes of the Ten-Eyed Brotherhood, among others), traditional healing disciplines under Nepalese monks and even ventriloquism under skilled practitioners. His knowledge of so many varied disciplines has made Wayne an unconventional and unpredictable individual. At age 20, he attempted to join the FBI, but after learning about its regulations and conduct, Wayne deducted that he would never be able to completely oppose crime while working within the legal system. He came back to Gotham at age 28. He was also not, I would think, level 1. Maybe level 1 Batman, but not as a manhunter/vigilante as he had obviously on the job training with different groups. Not saying he was high level, but around 3rd would be my guess. Prior to that he was a martial artist and obviously reached a high level if he was a master, maybe 5th or 6th level. Again, he was a high level person before he became 1st level Batman. That is 14 years of adventuring before coming home to be a hero, although technically Bruce Wayne died when he was 8 and Batman was born (Batman only considers Bruce Wayne persona as a disguise). That is 20 years of being Batman. Point is... the writers have made him a Mary Sue. Even if we assume it only took him a month per art (and that is being extremely generous) that is 10 years right there. It takes 10 years to master the arts of illusion and escapology. That's 20 out of 14 years he spent honing his "craft." And doesnt include the years he spent Ducard and others.
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Post by damianmagecraft on Jan 15, 2014 5:25:11 GMT
I had read a report of his IQ, but cannot find it now for the life of me, but while it was genius level I do not think it was 300 (I say 300 because all the batmen above list his IQ at 30 and Damian said to me once that IQ stat x10 is the real life value). While the official stance on IQ is still stat times 10 equals real life equivalent... Careful study of how the stat functions shows that scale is off, but good for ballparking when explaining the system.
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Janus
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Post by Janus on Jan 15, 2014 18:32:00 GMT
I cannot help you with that. That is how many they say he knows and has mastered. It is possible that his money has enabled him to circumvent some things in the process of learning those martial arts. It is the same with his skills he has. He never got a degree (at least not in any comic I have read), what he did was take classes at several schools to get the skills he needed. At age 14, Bruce Wayne began his global sojourn, attending courses at Cambridge, the Sorbonne, and other European universities. However, he never stayed long and would often drop out after one semester. Beyond academia, Wayne successfully acquired various "practical" skills. While abroad, he studied and received training in multiple martial arts under various instructors and in different countries, man-hunting under Frenchman Henri Ducard, stealth and reconnaissance under the Japanese ninja Kirigi and other certified shinobi, hunting under the African Bushman (the Ghost Tribes of the Ten-Eyed Brotherhood, among others), traditional healing disciplines under Nepalese monks and even ventriloquism under skilled practitioners. His knowledge of so many varied disciplines has made Wayne an unconventional and unpredictable individual. At age 20, he attempted to join the FBI, but after learning about its regulations and conduct, Wayne deducted that he would never be able to completely oppose crime while working within the legal system. He came back to Gotham at age 28. He was also not, I would think, level 1. Maybe level 1 Batman, but not as a manhunter/vigilante as he had obviously on the job training with different groups. Not saying he was high level, but around 3rd would be my guess. Prior to that he was a martial artist and obviously reached a high level if he was a master, maybe 5th or 6th level. Again, he was a high level person before he became 1st level Batman. That is 14 years of adventuring before coming home to be a hero, although technically Bruce Wayne died when he was 8 and Batman was born (Batman only considers Bruce Wayne persona as a disguise). That is 20 years of being Batman. Point is... the writers have made him a Mary Sue. Even if we assume it only took him a month per art (and that is being extremely generous) that is 10 years right there. It takes 10 years to master the arts of illusion and escapology. That's 20 out of 14 years he spent honing his "craft." And doesnt include the years he spent Ducard and others. He cannot do anything and everything, that is just a nice myth. Again, if he only had one martial art form and had a few less skills here and there he would still be Batman. His strength lies in his ability to plan way ahead. He has tons of what if scenarios. Example, during a Joker storyline where Joker infected tons of villains, Batman and a group of heroes are transported to an area. Batman already had in place a teleport pad to get him home. Now then that is a bit extreme and I think done as a wink and a nod to how prepared he is, but is does follow his "just in case" scenarios he has planned. When you only super power is the power of dying when getting shot in the head and falling 3000' without a net you tend to plan things out to help offset those. Batman's know everything is attributed to his connection to wifi and his 9th degree blackbelt in Search Fu and Google Kwan Do. Rarely have I seen Batman best any foe all the time. Street thugs yes, his common foes he can beat, but only after a lot of things have transpired over many issues. Batman is still challenged on many things and those are usually evident when he is not dealing with his rogues gallery (he has Joker as a skill 15th level), as seen when battling Hush, who still got away.
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Post by writersblock on Jan 21, 2014 7:55:30 GMT
Thank you Janus.
In reading your post, I saw I missed typing the "1" in front of the 27....
To quote the Ultimate Guide to the Dark Knight (essential reading to any Batman conversion):
"There are 127 major styles of combat. While abroad, Bruce learned them all; from Aikido to Yaw-Yan. His knowledge of so many varied disciplines has made Bruce an unconventional and unpredictable opponent...."
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Janus
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Post by Janus on Jan 23, 2014 1:42:29 GMT
Thank you Janus. In reading your post, I saw I missed typing the "1" in front of the 27.... To quote the Ultimate Guide to the Dark Knight (essential reading to any Batman conversion): "There are 127 major styles of combat. While abroad, Bruce learned them all; from Aikido to Yaw-Yan. His knowledge of so many varied disciplines has made Bruce an unconventional and unpredictable opponent...." Yup, that is the statement I saw as well. And I agree that is the definitive book if you are going to do a conversion.
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