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Post by Jaymz on Dec 19, 2013 1:44:52 GMT
Anyone else think the individual abilities within some super psionics should be allowed as minor powers?
Edit - Minor powers as in minor psionic powers
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Post by Sci-Fi on Dec 19, 2013 2:25:09 GMT
Yes
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Post by ninjabunny on Dec 19, 2013 6:04:17 GMT
Anyone else think the individual abilities within some super psionics should be allowed as minor powers? no. But I have no horse in this race so ignore me if you wish.
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Post by yilbber on Dec 20, 2013 1:27:13 GMT
It depends on the power, but usually say no. unless you do a whole rebuild of the system
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Post by Jaymz on Dec 20, 2013 4:08:48 GMT
Why not?
Why does it not make sense to allow Paralysis as a minor power on it's own? Or Fireball? Or any other individual "power" fro within a bigger power?
Conversely why is TK the ONLY super kinetic power to NOT have additional abilities associated to it but those abilities have to be selected separately?
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Post by yilbber on Dec 20, 2013 16:19:49 GMT
Paralysis is a greater power, unless you mean venom paralysis, that is available as a minor power. and there are minor forms of Paralysis Already available as minors. Betwee HU2, AU(r), Pu1-3, MU, and armageddon Unlimited, there's a slew of powers available without having to reach into the net for niche powers. (such as someone wanting to be a bubblegum based character).. I tend to treat new powers as new mutations that didn't exist in prior generations of mutants, so for example, when Mutants with non detection, Haywire, Jinx, or in-habitation abilities begin popping in around Century station, The powers that be better worry, because all them androids they built to coral in superbeings have just become useless.
Usually people ask this question because they either want a feature of a APS power or a control Power as their own power. Nevermind that getting that ability would be unbalancing in any build that requires it.
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Post by Jaymz on Dec 20, 2013 16:21:17 GMT
I'm talking about Psionics not Supers.
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Post by yilbber on Dec 20, 2013 16:25:05 GMT
Unless you're playing Revised HU there are hardly ANY superpsionics that have metapowers. All the existing Super psionics are rather limited in scope and require taking multiple powers to be effective. HU2 also swapped some mind bleeder powers to minor psionics as well(in the PU1 book) that people may not have realized. the Only super psi with sub abilities are things like Electro, pyro, and Hydro kinesis. The rest are rather specific and have no sub powers: such as Bio manipulation, Super regeneration, etc.
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Post by Jaymz on Dec 20, 2013 16:34:23 GMT
You may want to re look at Bio Manipulation and those others are what I am talking about. To me it would make sense to allow the individual powers of those overarching ones to be chosen as "minors"
Edit - Bio Manipulation sub powers would just need individual ISP costs given and perhaps reduced durations etc.
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Post by ninjabunny on Dec 20, 2013 19:07:34 GMT
I say no because it takes away from the super psionic powers uniqueness.
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Post by yilbber on Dec 20, 2013 19:33:42 GMT
as for biomanipulation, If you want to make it more available, introduce the Animal Psionic Option, from After the Bomb 2nd edition. (which introduces Minimum ME scores, and that score is also the ISP cost to activate said power if you go with an ISP based system.
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Post by Jaymz on Dec 20, 2013 20:38:33 GMT
I say no because it takes away from the super psionic powers uniqueness. How so? If I get a single ability as opposed to all of the, how does it take away form the one that gives all?
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Post by Jaymz on Dec 20, 2013 20:39:41 GMT
as for biomanipulation, If you want to make it more available, introduce the Animal Psionic Option, from After the Bomb 2nd edition. (which introduces Minimum ME scores, and that score is also the ISP cost to activate said power if you go with an ISP based system. That doesn't really answer the question. I don't want Bio Manipulation more available on its own. Please read what I am typing because it certainly comes across that you aren't.
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Post by Sci-Fi on Dec 20, 2013 21:03:56 GMT
Super Psi powers do have a certain level of 'exclusivity' to them. One I've never much held to. By taking them apart piecemeal, it could be argued that it took away from the "SUPERS"
It's just not something I'd worry about.
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Post by Jaymz on Dec 20, 2013 21:10:13 GMT
How is this any different than they way TK is already treated?
Super TK lets you move stuff. That is it. Just heavier stuff than normal Tk. To me that is a jip. Super TK should allow you do any of the Tk Abilities. Otherwise it really isn't all that "super". Conversely allowing the individual "abilities" of a power doesn't diminish the "super" version. Allowing someone to have a lesser fireball than Pyrokinesis allows is just that. A lesser fireball.
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Post by ninjabunny on Dec 21, 2013 1:05:56 GMT
I say no because it takes away from the super psionic powers uniqueness. How so? If I get a single ability as opposed to all of the, how does it take away form the one that gives all? By take parts of the super psionics and making them availabe as individule powers you negate the super aspect of the original. If you make it so they become minor psionics you take away that uniqueness. Example I have six minor I can choose from I take all the options for bio-minipulation, now I a minor psychic have a power that a mind melter has. Like I said it takes away from the uniqueness.
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Post by Jaymz on Dec 21, 2013 1:22:40 GMT
Ah but see you wouldn't have the power of a mind melter. You would have the equivalent of one power of a mind melter. Which really isn't any different than getting 6 powers a mind melter may have as well......
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Post by ninjabunny on Dec 21, 2013 1:36:22 GMT
Ah but see you wouldn't have the power of a mind melter. You would have the equivalent of one power of a mind melter. Which really isn't any different than getting 6 powers a mind melter may have as well...... But I would it may have taken six minor to equal that one super but I have completely circumvented the rules on super psionics. That is where the major difference lays, the mind melter is going to have minor but he is going to have powers with aspects that most other psychics can not have.
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Post by Jaymz on Dec 21, 2013 1:42:02 GMT
But if you scroll back I also said making the individual abilities a bit lesser than their "super" counterparts.
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Post by ninjabunny on Dec 21, 2013 1:47:21 GMT
I didn't forget about that, it also makes no difference with the example I gave.
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Post by Jaymz on Dec 21, 2013 2:18:57 GMT
Eh I see it as difference of opinion *shrugs*. I don't think breaking them down as slightly lesser versions of themselves as minor powers takes away from the greater power. You do. C'est la vie
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Post by ninjabunny on Dec 21, 2013 3:32:05 GMT
Indeed, to each their own.
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Post by yilbber on Dec 21, 2013 19:04:50 GMT
If you have Access to BTs 2nd or ATB 2nd Edition, you don't have to go around splitting powers. You can find a power that works within those 2 sets.
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